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Course |
ITED 503 |
Name |
Instructional Delivery and Technology |
Semester |
Summer 1 2008 |
Instructor |
Dr. Bosede Aworuwa |
Description |
Explores instructional delivery models in traditional and non-traditional instructional
situations. Provides students with hands-on experience in the design, development,
and evaluation of exportable instructional materials for a selected audience. It also
provides students with hands-on experience in the selection, design, and use of
variety of technology-based instructional delivery tools for a variety of instructional
conditions such as teaching in one-computer classroom, multi-computer classroom
or laboratory, learning centers, teleconferencing, and distance education. |
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Projects |
This course required me to develop a complete instructional package over a subject
of my choice. |
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Description |
In this project, I developed an instructional package for a course teaching the
basics of LEGO MINDSTORMS NXT.
The package consists of instructional materials, assessments, an instructor’s manual, and a report. I chose this subject because
I have a strong interest in LEGO MINDSTORMS NXT, and I wanted to choose a subject
that I would actually enjoy teaching. I also just recently purchased an NXT set
for personal use, and I developed two instructional videos for it in a course I
took last semester. These videos have been received very well by the online community,
and this encouraged me to contribute even more to this field. LEGO MINDSTORMS NXT
is very important in the realm of education because it is such a powerful tool for
kids and adults alike to learn more about robotics and programming. Through the
development of this instructional package, I learned a great deal about instructional
design. |
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Instructional Package |
Lesson 1 |
Slideshow | Lesson 2 |
Lesson 3 | Lesson 4
I created these lesson handouts for both the instructor and the students, and they
essentially form a miniature textbook covering the topics I felt were important
to know about LEGO MINDSTORMS NXT. They are by no means perfect, but I feel that
they can be very helpful to those new to the NXT set, and they fit well with my
style of instruction.
The first lesson uses a PowerPoint slideshow during lecture, and the lessons thereafter
are to be conducted with the instructor using the NXT-G software as both a teaching
tool and a means for providing demonstration. |
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Assignments
I created these assignments for the learners to complete during the course of the
instruction. To be honest, I came up with these assignments in a hurry, and I know
that I could have created much better ones given additional time and planning. The
due dates for the assignments correspond to a course that starts and finishes within
the month of July. |
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Test 1 |
Test 2 | Test 3 |
Test 4
I created these tests to measure how well the learners absorbed the material in
the above lessons. Each test would likely be administered at the beginning of the
next class following the class it was discussed. Each test is no longer than 10
questions while still covering the majority of the content covered in its corresponding
lesson.
Some of the test questions could be refined or perhaps replaced with better ones,
but these were my first attempt at developing testing material over content I created
myself, so it has all been a learning experience. |
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Instructor Manual
This manual was created for the purpose of guiding an instructor in the teaching
of this course's content. It contains (1) a general description of the instructional
products, (2) overview of the materials, (3) instructional goals, (4) performance
objectives, (4) description of media, materials, and equipment, topic/skills/terminology
covered, and a description of possible classroom activities. |
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Project Report
This detailed report describes every aspect of the instructional package I have
created. It contains the following sections: abstract, introduction, problem statement,
goal statement, learner analysis, instructional strategies, media selection, formative
evaluation, conclusion, reflection, and appendix. |
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Subject Matter Expert Feedback
I received this subject matter expert feedback from an accomplished robotics teacher.
I emailed him my instructional materials, and he graciously took the time to go
through all of them (except my assignments… I didn’t have them done yet) and provide
me with an array of valuable comments and suggestions.
While I did not have time to implement his suggestions, I still greatly appreciate
his taking the time to provide them to me. If anything, I will always be able to
read these suggestions and go back and look at what they are referring to. This
will in its own way serve as a “what not to do” lesson to myself and any others
who find this material.
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AECT Standards Met |
Design
1.1.1.a Write appropriate objectives for specific content and outcome levels.
1.1.1.b Analyze instructional tasks, content, and context.
1.1.3.a Produce instructional materials which require the use of multiple media
(e.g., computers, video, projection).
1.1.5.b Demonstrate the use of formative and summative evaluation within practice
and contextualized field experiences.
Development
2.0.1 Select appropriate media to produce effective learning environments using
technology resources.
2.0.3 Apply instructional design principles to select appropriate technological
tools for the development of instructional and professional products.
2.0.5 Apply appropriate evaluation strategies and techniques for assessing effectiveness
of instructional and professional products.
2.1.3 Use presentation application software to produce presentations and supplementary
materials for instructional and professional purposes.
2.1.4 Produce instructional and professional products using various aspects of integrated
application programs.
Utilization
3.1.1 Identify key factors in selecting and using technologies appropriate for learning
situations specified in the instructional design process.
3.3.1 Use appropriate instructional materials and strategies in various learning
contexts. |
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